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Cloud gaming works — but it’s not winning

From The Verge.
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Streaming all your video games seems like such a good, simple idea. All your games, everywhere, on any screen you like — it's the dream! The Verge's Sean Hollister explains how the tech works now (which might be better than you think), why it'll take a huge amount of work to make it even a little bit better, and why games like Grand Theft Auto VI probably can't just live in the cloud.

00:00 Intro

00:56 90 Seconds on The Verge

02:33 Why Cloud Gaming Now

07:19 Early Cloud Gaming History

10:53 Frictionless Dream vs Reality

18:50 Economics and GPU Costs

25:07 Why Microsoft Hasn’t Won

30:33 Licensing and Legal Hurdles

32:45 Can GTA VI Change It

37:12 Pope Leo on AI Tools

40:10 Wrap Up and Credits

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